![]() Essentially, From the 3 vectors I'd like to be able to get local Pitch/Roll/Yaw. ie if I pitch it 45 degrees the forward vector is 0.707, 0.707, 0). In Gmod I have a block and I am at a complete loss of how to get it to rotate around the 3 up, down and right vectors (Which are local. I'm using expression2 to program behavior in Garry's mod.
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